Abstract: The development of creative AI and its penetration into the cultural field is raising important global debates about the purpose and scope of copyright law in ensuring and maintaining a balance of interests between creators and investors and the interests of society to ensure the goal of encouraging creativity and innovation. This article examines international legal practices in addressing the issue of copyright protection for products generated by artificial intelligence, from the perspective of balancing interests. Based on this analysis, it offers several recommendations for Vietnam to adapt its legal framework in response to emerging challenges.
Keywords: Copyright, AI, works, balance of interests
1. Introduction
The core
principle of copyright protection is to encourage the creation of new works by
giving creators the exclusive right to control exploitation activities, the
ability to license or transfer copyright so that they can gain economic
benefits. This monopoly is compensation for creative efforts and investments in
creating cultural and artistic works, in order to create incentives to
encourage and continue to nurture creative activities. On the other hand,
copyright law must also ensure that this monopoly does not unduly restrict
access to knowledge, culture, hinder creativity, or access and sharing of
information by the public. Copyright law, since its inception, has always faced
challenges in improving to maintain a reasonable balance between the interests
of creators and investors and the interests of the public and users of works to
ensure the goal of encouraging creativity, while ensuring that society benefits
from access to culture, knowledge and innovation. The rapid development of
creative AI (GenAI) and its penetration into innovative activities, including
the cultural field, is raising important debates about the purpose and scope of
copyright law in ensuring and maintaining a balance of interests. Was
traditional copyright law initially established to encourage human creativity
still appropriate when AI plays the role of the subjects creating works? If
copyright protection is provided for AI output works, who will be granted
exclusive rights to ensure the goal of encouraging creativity and innovation?
How can Vietnam adjust its legal framework to meet these emerging challenges?
2.
Copyright protection for AI-generated works – an approach from the perspective of balancing interests
The rapid
development of new-generation AI creativity and the increase of AI-generated works
alongside traditional human creative works raise the question of whether to grant
copyright protection for AI outputs. The opposition to copyright protection for
AI creations is based on the following main arguments: First, protecting
AI-generated works will not promote “creative progress” but may even neutralize
creative activity by a series of privately owned algorithmic works [2]. With
the argument that AI creates works automatically, there is no need to encourage
or protect its material or spiritual rights, so the goal of encouraging
creativity of copyright law becomes meaningless. The development of AI's
creative capabilities may make artists complacent and dependent on technology,
leading to the risk that AI-generated works may gradually replace human
creations, causing artists to lose their jobs, affecting the goal of
encouraging creativity under copyright law [3]. The use of AI to create
copyrighted works raises concerns that it will blur the line between human and
machine creativity [4], lowering the value of human creativity when it is
placed on the same level as machines. Second, allowing AI-generated works to be
in the public domain is necessary to encourage and facilitate cultural
development. AI technology enables the creation and dissemination of millions
of works on a large scale in a short time. Copyright protection for
AI-generated works would impose costs on users and expose them to legal risks
without the permission of the owner and would also dilute the public domain.
This could tilt the balance of interests towards a small group of organizations
and large companies that own AI systems, negatively impacting innovation and competition
[5]. Determining AI-generated works in the public domain is not about declaring
them valueless, but about keeping them out of monopolistic control that could
enrich the actors behind the AI - those who invest in, create, own, train or
deploy the AI [6].
In contrast, the
view in favor of copyright protection for AI-generated works is based on the
fundamental theories of copyright protection to protect the rights of creators
and encourage innovation. John Locke's “natural rights theory”, with its
argument that creators have a natural right to the “fruits of the labor”,
explains that the subject who creates intellectual achievements has the right
to own, control and gain benefits from exploiting them [7]. “Utilitarian
theory”, focusing on the economic aspect of copyright, explains the granting of
exclusive rights as “adding fuel to the fire of genius”, adding fuel to
motivate creativity and innovation [8]. The side that supports this argument
argues that if AI output is not copyrighted, it will belong to “public
property”, meaning that all in society will be free to use it [9]. Investors
and creators will not be rewarded properly for their creative efforts and
investments, thereby reducing creative enthusiasm. Copyright protection for AI
output works aims to protect the legitimate rights of entities investing in AI
research and development, providing them with legal rights to exploit, use and
prevent unauthorized use by other entities, and creating incentives to
encourage investment and development of AI.
In reality, we
are witnessing AI as the subject of creative works, but it is clear that AI is
just a “creating machine” and behind that creative process there is often an
important human role. Although the development of creative AI is promising a
future scenario of a completely autonomous and automatic creative robot, it is
still difficult to deny the connection between AI output and human
intervention. The connection of human intervention is reflected in the
development of AI software, the collection and selection of AI training data,
the construction of functional specifications, monitoring the creative process,
and editing AI output works [10]. The Industrial Revolution 4.0 with the
emergence of AI has provided humans with more effective “tools” to support
creative activities, making creative works increasingly more diverse, of higher
quality and commercial value, and creative activities can save more time and
effort. From this perspective, copyright protection for creative AI-assisted
works still ensures the goal of copyright law to encourage creativity.
Traditional copyright law has historically had flexible applications and
reforms as technology has developed. AI is the result of technological
development, and therefore should be considered within the flexible scope of
copyright law historically. Therefore, it is important not to not recognize
copyright for AI works, but to have a suitable legal mechanism for works
created by AI, to encourage investment in AI [11].
3. Conditions for protection
of works for AI outputs – international legal practice
The development
of creative AI today shows that AI has been able to create almost all types of
literary and artistic works mentioned in Article 2 of the Berne Convention,
including literary works (novels, poems, articles), music, works of art, films,
photographs, etc. The use of AI in creating works is becoming an increasingly
popular and inevitable trend in artistic creative activities. From there, the
important question is whether AI outputs meet the conditions of creativity to
be protected by copyright? Since its inception, although the approach to
copyright and the scope of copyrighted works have been different over time and
in different legal regions, copyright laws around the world have agreed on a
common standard for a work to be protected: it must have “creativity” or
“originality”. The creativity/originality of a copyrighted work is a
combination of two factors: (i) the work must be a “creative product” and (ii)
it must be a “creative product of the mind” or “creative spirit”, that is,
related to the human element. The requirement of “creativity of the mind” has
excluded works created without any human intervention or intellectual effort
from the scope of copyright protection. However, this requirement does not
exclude creations made by humans with the help of machines, provided that the
human contribution to the product meets the legal standard of
creativity/originality [12]. So, what makes an AI-generated work
unique/creative? Most computer-generated works rely heavily on the underlying
algorithms and inputs provided by programmers, while computers are considered
tools for creating works of art. Copyright protection for AI outputs will
depend on whether the work is considered “the result of a machine-generated
process” or whether it reflects “the author’s own mental conceptions" [13].
The legal
practice in many countries around the world shows that the basis for copyright
protection for AI-generated works is based on considering the requirement of
creativity/originality of the AI output and the role of humans in the AI
creative process. The requirement of “creativity” of copyrighted works has
changed through case law in Australia. In 2002, in the case of Desktop
Marketing Systems Pty Ltd v Telstra Corporation Ltd (2002) 119 FCR 491, the
Federal Court applied the “Sweat of the brow theory” to evaluate the efforts
and costs of creating telephone directory entries and concluded that the
“collection” of telephone directory entries of Telstra Company met the
requirement of original creativity to be protected by copyright [14]. Eight
years later, in 2010, the Federal Court of Australia in Telstra Corporation
& Anor v Phone Directories Company Pty Limited & Ors (2010) FCA 44 took
a different approach to copyright in collections. The Court argued that in order
to qualify as an “original creation” for copyright protection, the expression
of the collection must involve human creativity or intellectual effort [15].
Similarly, the case of Acohs Pty Ltd v Ucorp Pty Ltd (2012) also held that a
work created with the intervention of a computer is not protected by copyright
because it was not created by a human [16]. This decision suggests that the
owners of AI systems will have a more difficult time establishing copyright in works
created through the use of computer programs, especially when they cannot show
the creative imprint of specific individuals in the creation of the work.
The European
Union (EU)’s law requires creativity/originality “if the author has shown his
creativity in the process of creating the work by making creative choices
freely” [17]. In the Football Dataco case (Case C-604/10 – Football Dataco),
the European Court of Justice (CJEU) flatly rejected the “substantial skill and
labor” of the producer of the football match schedule as a relevant factor for
originality. According to the Court, the effort and skill of the producer of
the football match schedule did not demonstrate any creativity in the selection
and arrangement of the data. Similarly, in the Funke Medien case (Case C-469/17
– Funke Medien) the Court considered “the mere intellectual effort and skill in
producing the reports (on military situations) are not relevant to the question
of creativity” [18]. This means that if a product (such as a collection) is the
result of diligent work without the intervention of the author (human) in
selecting, arranging, or expressing it, it is not protected by copyright.
Although the European Court of Justice (CJEU) has not yet ruled on the issue of
computer-generated works, there have been a number of national case laws that
have recognized copyright protection for computer-generated works. For example,
the Paris District Court (Paris District Court, 5 July 2000, No. 97/24872 in
Matt Cooper v. Ogilvy and Mather) held that “in the case of computer-assisted musical
composition, if there is human intervention such as the author’s selection, the
work is original”. Similarly, the Bordeaux Court of Appeal (Bordeaux Court of
Appeal, 31 January 2005, No. 03/05512) stated that “a work generated by a
computer system may benefit from copyright protection, provided that it
exhibits even a minimal degree of originality intended by its creator” [19].
17 U.S.C. §
102(a) of the United States Copyright Act requires a work to meet certain
requirements for protection, including that it must “contain a minimal amount
of creativity” [20]. One of the typical precedents often cited in this regard
is Feist Publications v Rural Telephone Service Company, Inc. 499 U.S. 340
(1991), in which the Court held that the alphabetical telephone directory,
although independently created at Feist's expense and effort, did not meet the
minimum creative requirement for copyright protection [21]. In response to the
growing demand for copyright registration for AI-generated works, as
exemplified by Ms. Kashtanova’s application for copyright registration for her
AI-generated comic book “Zarya of the Dawn” [22], the United States Copyright
Office (USCO) issued “Copyright Registration Guidance: Works Containing
Material Generated by Artificial Intelligence” [23], which affirms the policy:
“Copyright is reserved for human created works only” and USCO will only
consider copyright protection for works containing AI-generated content if
there is sufficient human creative element, depending on how the AI tool
operates and how it is used to create the final work.
Article 2(1) of
the Japanese Copyright Act stipulates that a copyrightable work is a work that
expresses “human thoughts and feelings”. A work with human input and
AI-generated content may qualify for copyright protection in general, based on
certain factors: The number and content of the AI user’s instructions and
input prompts; The number of attempts to create and modify the output so that
the AI user achieves the desired result; The AI user selects the work from
many generated works; Subsequent human modifications to the AI-generated work
[24].
It can be seen
that the laws of the European Union or many countries require that the
condition for an AI-generated work to be protected by copyright is that it must
have a certain degree of human creative imprint. Compared to the above
countries, the Copyright Laws of the UK, Ireland, and New Zealand seem to have
a more open approach in establishing separate copyright regulations for
“computer-generated works”, even without the creation of a human author [25].
The exception to copyright protection for works created by computers is granted
to the person who made the necessary arrangements for the creation of that
work.
Through research
on international law and practice, it can be seen that current jurisdictions
and countries are quite consistent in refusing to grant copyright to works
created by AI without any intervention of human creative thinking. Although
there are different approaches to the “creative standard”, many countries
accept copyright protection for “AI-assisted” works if it can be demonstrated
that a human creative role (or creative intervention) was played at any stage
in the creation of the work.
4. Copyright Ownership of
AI-Generated Works – International Legal Practice
The principle of
balancing interests in copyright law mainly considers the interests between two
groups of subjects: Copyright holders and Copyright users. Approached from the
perspective of copyright holders, copyright protection provides an economic
incentive to encourage creativity. Creators will tend to create more works when
they know that they will receive a fair reward for their efforts [26]. Although
not denying the principle of copyright encouraging creativity by rewarding
creators, from the opposite perspective, copyright users argue that expanding
the rights of owners will narrow the public domain - where everyone is free to
use copyrighted materials. Users argue that the public domain is essential for
creativity because it provides creators with a valuable repository of material
from which they can develop new works, and access to this repository encourages
creativity and innovation. Conversely, for works created by AI, who should be
granted copyright to ensure a balance of interests?
Copyright law
does not grant copyright to animals or machines, so AI is not an exception to
the granting of copyright. In copyright law, the terms “Author’s right” and
“Copyright” are not entirely consistent in their approach. Countries following
the Continental European system place the author at the center of the copyright
system and therefore focus on protecting the rights of creators. Countries
following this system use the term “Author’s right” to identify authors who
have direct rights to their intellectual creations. In these countries,
copyright is only established when the work is created by an individual author.
Countries following the Anglo-American system approach copyright from the
economic aspect, according to which the intellectual product will be absolutely
owned by its creator. The term “Copyright” means the right to own copyright.
This right is often reserved for entities that invest in creating works such as
publishers, companies that produce and exploit cultural works.
Considering the
case of works created by AI, the laws of countries following the Continental
European system will require that the creative subject be clearly identified as
a human in order for the work to be protected. Meanwhile, countries following
the Anglo-American system can grant copyright to individuals or legal entities
– the employer of the creative author. Although the creative subject is often
in a different position from the copyright owner because the exclusive rights
to control, exploit economic benefits and enforce rights belong to the
copyright holder. But in terms of interests, creators are often seen as being
in the same group as copyright holders because they share the same interest in
protecting their rights and being rewarded for their creative efforts and
investment of labor and intelligence. Regardless of the approach, copyright law
is unified in the common point of protecting the interests of both the creative
subject (author) and the investor - the copyright owner.
The European
Court of Justice often relies on a three-stage model of creation: conception,
execution, and editing to determine who is the author of a work. For the
process of creating a work with the support of machines or AI, the creative
intervention of the author can occur at different levels and stages: from
preparation, execution, and completion of the product. The output of AI is
likely to be eligible for copyright protection if it “reflects human creative choices
at any stage of the production process” [27].
In countries
following the Anglo-American system, the subject can be considered the author
if they are the person behind the control, using AI as a tool to create the
work according to the idea, the way of expression they want. Section 178 of The
UK Copyright, Designs and Patents Act 1988 (CDPA), recognises copyright in
“computer-generated works” whereby the author of a work (for copyright
purposes) is “the person who makes the arrangements necessary for the creation
of the work” [28], which includes the copyright owner of the computer program,
the creator of the computer system, or both. For AI outputs, depending on the
case, the person who invests in research, development and training of AI, or
the user of AI, may act as the person who makes the creative choice so that the
AI output qualifies for copyright protection.
For the creation of a work, the
conceptualization stage includes the formation of a general idea for a work
(theme), building a series of designs from the selection of genre, style,
technique, material, method, form of expression [29], etc. These creative
choices at the pre-production stage can be an important factor in creating the
uniqueness of the final product. However, in the case of output generated with
the support of machine learning (ML) algorithms, creative choices will depend
on input data and other parameters, so the AI system at this stage “has no
role in the creative process other than acting as an external constraint limiting
the designer’s creative ability” [30]. For some current AI technologies such as
Chat GPT, the user's role is simply to "enter commands" for AI to
create a product on demand, or the AI user simply presses a button to create
a product (like some natural language generation software, text generation) is
not considered as direct intervention to create the work.
The
implementation stage includes converting the design or plan from the sketch
(rough) version into the final work. With traditional forms of creativity, the
role of the human author at this stage is very important, because the author is
the one who converts the plot into the words of the novel, converts musical
ideas into music with sounds, converts ideas into paintings with vivid lines
and colors of artistic nature. From the 19th century onwards, with the
development of film technology, recording equipment, and machines play an
important role in the creative process. For example, it is impossible to create
photos and movies without cameras or camcorders. However, humans are always in
complete control of the creation stage [31]. For works created by AI, the
output depends heavily on the data provided to train and educate AI. Therefore,
the owner and provider of input data for AI plays an important role in the
output of AI. However, the development of machine learning algorithms (ML),
especially Deep Learning systems, has created a significant change in the
“support” role of machines when the AI system is an automatic operating
system that the user does not fully control or determine with certainty the
output of AI. Therefore, the quality of AI output “is not necessarily proof of
human creativity” in the implementation process.
The editing phase involves
processing and revising the versions created during the execution phase to
create a final finished product before it is widely released or published. In
some cases, AI-powered output is a ready-to-use product, for example, an
automated translation by DeepL and Google Translate. However, in many cases, AI
output still requires human intervention in editing and revising to create a
finished work before it is published or commercially exploited. In this case,
creativity is expressed in the author's choice of necessary edits to the AI
output.
Thus, in relation
to AI-assisted creations, the “potential candidates” for the position of “right
holder” can be one of the following: the developer or programmer of the AI
system; the person providing input data to train the AI; or the user of the
AI system. Any entity that deserves to be granted copyright rights must also
rely on the principle of balancing interests to ensure the goal of encouraging
creativity.
The developer or
programmer of the AI system is the creator of the AI system, and can play a
creative role in the preparation, implementation, and completion stages of the
work. They not only play the role of creative selection in the pre-production
stage (conceptualization, design, etc.), but can also be the trainer, provide
input data for the AI, or decide to edit and select a certain output for the
AI. They are the ones who put in the main creative effort and investment, and
also the ones who have to bear the costs and risks in the process of developing
the AI system. From the perspective of balancing interests, granting
copyright to AI system developers or programmers is reasonable to compensate
them for their creative efforts and investments and to create incentives to
encourage the development of AI technology. However, granting copyright to AI
developers still faces some concerns: First, according to copyright law,
copyright is closely linked to the process of creating a work. If copyright is
granted to AI programmers or producers, it will invisibly remove copyright from
the creative process [32]; Second, due to the increasingly
"autonomous" and "unpredictable" nature of AI, it is
possible that the output of AI will no longer be related to the original
requirements of the programmer. What the work created by AI will be like may be
beyond the prediction and control of the programmer. In other words, that work
is not a creative product that reflects the thoughts, emotions or intelligence
of the programmer [33]. Therefore, granting copyright in this situation is no
longer appropriate.
To realize the
national strategy on artificial intelligence, the French Republic has made
positive moves in amending the law to address the core issue of the use of
copyrighted content by generative AI technologies. On September 12, 2023, Bill
No. 1630, aiming at “protecting artificial intelligence through copyright”,
with four important amendments to the Intellectual Property Code (IPC), was
submitted to the French National Assembly, proposing to expand Article L321-2
of the IP Code: “The legitimate subjects of a work generated by AI without
human intervention shall be the authors or owners of the rights of the works
used to create that work”. At the same time, it is necessary to supplement the
provisions on the role of collective management organizations in collecting money
and distributing rights on AI works” [34]. According to this proposal, if AI
creates a work completely automatically without direct human intervention,
copyright ownership will belong to the copyright holders of the input data used
by AI. Bill 1630 to amend the French IP Code opens a pioneering approach by:
(i) recognizing the granting of copyright to AI-generated works even without
direct human intervention; (ii) determining the copyright holder of
AI-generated works in this case as the author or owner of the work used by AI; (iii)
Granting the right to collect money and distribute royalties for AI-generated
works to collective management organizations.
AI users often
have a rather limited and passive role when they can only make requests or
press a button but cannot control the creative process of AI. Typically, for
the ChatGPT application, the output content of ChatGPT involves two subjects:
ChatGPT users and ChatGPT. Although ChatGPT users do not directly perform the
creative process, they are the ones who give "suggestions" by
entering information into ChatGPT, thanks to which ChatGPT creates valuable
content. If AI users simply "press a button" or make requests
(commands) for the AI system to operate, it is not enough to prove their
control or creative choice over the AI output product. In these cases, AI
users cannot claim copyright. However, AI users can be recognized as authors if
they play a role in directly intervening in the creation of the work, as in the
following cases: (i) Users play the role of editors, selecting, editing,
arranging materials from the AI output to create to produce a final product
that bears the user’s unique creative stamp; (ii) The user provides their
proprietary data for AI to assist in creating the product. For example, a user
writes an article and asks the Chat GPT tool to edit their article.
The creation of
an AI can involve multiple individuals at different stages, but co-authorship
only arises when individuals work together on a common plan so that the AI
output is the result of a “combined creative effort”. Where both the
developer of an AI system and the user collaborate to create a work that meets
the conditions for copyright protection, they can, in principle, become
co-authors.
5.
Commentary on certain provisions of Vietnamese law concerning copyright protection for AI-generated works and proposals for amendment
In order to
promote research and application of AI to contribute to socio-economic
development in Vietnam, the National Strategy on Research, Development and
Application of Artificial Intelligence to 2030 sets the goal of "making
this new technology an important technology field of Vietnam in the Fourth
Industrial Revolution" in order to "contribute significantly to
creating a breakthrough in production capacity, improving national
competitiveness, promoting sustainable economic growth" [35]. Resolution
No. 57-NQ/TW dated December 22, 2024 by the Politburo identifies artificial
intelligence as "one of the strategic technologies" to promote
digital transformation and digital economic growth in Vietnam. To realize these
strategies, it is extremely important to build and perfect the legal framework
regulating AI activities, including regulations on copyright protection.
Through
international legal practice in handling issues related to AI and copyright, it
can be seen that countries around the world tend to find a balance between the
need to create incentives to promote innovation in the development and
application of AI and protect the interests of related parties. The traditional
view that considers the author as the center of the copyright system, only
protecting copyright for humans can be changed in a flexible direction,
accepting copyright protection for works created with the assistance of AI to
ensure the interests of related parties, especially creating incentives for
innovation and creativity, bringing benefits to the whole society. Currently,
Vietnam's Intellectual Property Law has not had any amendments or guidelines on
this issue. In order to have a legal basis for protecting intellectual property
rights for works created by AI to encourage creativity, innovation, promote the
development and application of AI technology, Vietnam intellectual property law
also needs to have appropriate amendments or guidelines.
- Regarding
the conditions for protecting works
The provisions
in Clause 7, Article 4 of the Vietnam Intellectual Property Law on the
conditions for protecting works are quite similar to international law: “A work
is a creative product in the field of literature, art, or science expressed in
any means or form”. The condition on the creativity of a work is stipulated in
Clause 3, Article 14, according to which, a protected work “must be directly
created by the author through his/her intellectual labor without copying from
the work of another person”. The conditions for creativity in Vietnam law
emphasize two factors: (i) the work is the result of the author's intellectual
labor, that is, the work must be the result of creative spiritual activities,
the result of the process of thinking, exploring, creating, reflecting the
thoughts and feelings of the author; (ii) it is an independent creation, not
copied from the work of others. This factor requires that the work is created
by the author himself, and can be distinguished from the works of others.
Compared with the requirements for creativity of works in Vietnam law and the
laws of some countries, Vietnam law does not require a "minimum level of
creativity" or the uniqueness or creative mark of the author. This shows
that Vietnam IP law approaches the condition of original creativity of a work
according to the “Sweat of the brow theory”, emphasizing the requirement that
the work is the result of the author’s actual creative efforts and investment
of effort and finance rather than requiring the work’s uniqueness. This
approach will make it easier to recognize copyright protection for AI-generated
works.
However, like countries following the continental European system, Vietnam
law considers the author as the center of the copyright system, so copyright
can only be reserved for human creators. Therefore, works created by AI can
only be considered for copyright protection if there is human creative
participation in the process of creating the work, or in other words, AI only
plays a supporting role for humans in the process of creating the work. The
“direct creation” element in the provisions of Clause 3, Article 4 of the
current IP Law may lead to difficulties in applying to determine the protection
conditions for works created by AI. For normal works, the person performing the
creative act is the person who directly expresses his thoughts and feelings in
the form of independent creation. For works created by AI, AI is the subject
that helps the author express his creative ideas; in other words, AI is a tool
that directly creates the physical manifestation of ideas under human control.
In order to have
a basis for applying copyright protection to AI-assisted works, the author
recommends: First, the word “directly” should be removed in Clause 3, Article
14 of the Law on Intellectual Property, accordingly, this provision should be
amended as follows: “Works protected under the provisions of Clauses 1 and 2 of
this Article must be created by the author through his/her intellectual labor
without copying from the work of others”. The phrase “created by the author” is
enough to assess the condition of originality of copyrighted works; Second,
issue separate guidelines on copyright protection conditions for works created
with the support of AI technology, based on the experience of the United States
Copyright Office (USCO), specifically: (i) Works created by AI are only
copyright protected if there is human creative intervention, expressed in the
selection, arrangement of input materials, or editing and changing AI-generated
documents to the extent that it meets the standards of original creativity. For
example: Users select and build datasets to train AI to create text or images;
or users edit, modify, and add new content to AI-generated works. (ii) For
works with AI-generated content, copyright only protects human creative
elements, independent and unrelated to the AI-generated content. For example:
From images created by AI, users arrange the layout, write content to create a
comic book, then users are only protected by copyright for the content they
create.
- Regarding
the subject of copyright protection
Vietnam IP Law
recognizes two subjects of copyright protection: the author - the person with
personal (moral) rights to the work and the copyright owner - the individual or
organization holding the right to publish and property rights to exploit the
work. According to Clause 1, Article 12a of the Vietnam IP Law, "the
author is the person who directly creates the work". "Direct
creation" is understood as the author who conveys his creative ideas to
the physical world in a form that others can recognize. The emphasis on the
element of “direct creation” in this definition is to distinguish the author -
the person who creates the work from those who indirectly support creative
activities such as those who provide information, give advice, and help the author
create. Clause 2, Article 12a of the Vietnam IP Law stipulates as follows: “A
person who supports, gives advice or provides materials for others to create a
work is not recognized as an author”. Normally, when creating a work, the
author is the one who chooses the materials and tools to express his/her
creative ideas. For works created by humans, the author expresses his/her
thoughts, concepts, ideas, and feelings through the way the work is expressed.
As for works created by artificial intelligence, programmers will be the ones
who choose and provide input data to the computer, and will be the ones who use
and operate the computer as a tool to express the work. In this case, the
programmer creates a computer brain to replace humans in learning, exploiting
input data sources, self-selecting, processing information and self-deciding
how to create new works.
The current
provisions on authors and co-authors in the Vietnam IP Law are difficult to
apply to recognize copyright for subjects such as AI creators, data providers
for training, coaching or AI users because they do not directly create works,
although through AI tools, they can create works according to their desired
ideas and ways of expression, and the works created by AI are expressions of
their thoughts, emotions and outlook on life. For works created by AI, AI
algorithms or input data often play a decisive role in transforming those
materials into creative works. AI only plays the role of a production tool to
turn ideas and materials into works under human direction, guidance and
control. In this case, the author's rights can be granted to AI creators, data
providers for training, coaching or AI users. Copyright laws in some countries
define an author quite simply as “the person who creates the work”, without
mentioning the element of “directly” or “indirectly” creating the work [36]. To
create a legal basis for copyright protection for works involving AI and to
conform to international trends, the author proposes: First, the definition of
author and co-author in Clause 1, Article 12a of the Vietnam Intellectual
Property Law should remove the word “directly”, accordingly, the law can be
amended as follows: “An author is the person who creates the work. In the case
where two or more people jointly create a work with the intention that their
contributions are combined into a complete whole, those people are co-authors”.
Second, supplement the regulations guiding the determination of authors and
co-authors in cases where works are created with the support of AI: “The person
who plays a decisive creative role in the output of AI is recognized as the
author/co-author”. The author/co-author can be the creator, programmer of the
AI system, creator of algorithms to direct, guide, and control the process of
AI creating the work. The author/co-author can also be the person who provides
input data to train AI, makes edits to AI works to create an original creative
work. In cases where these subjects have creative contributions to the AI
creating a joint work, they can be recognized as co-authors. For example, the
creator of the AI system can play a creative role in conceptualizing,
designing, providing data, editing, and selecting output for the work. AI users
can also contribute creatively to the creation of a work when they provide
their proprietary data for the AI to create the work, or edit, select,
modify, or arrange raw materials from the AI output to create the final
product.
The author of an
AI-generated work can also be the copyright owner if they are the one who
invested financially or provided the facilities to create the work [37]. In
cases where the author creates a work as part of an administrative task or
under a contract, the employer or the person who hires the creative author is
the copyright owner [38]. For works created with the support of AI technology,
the owner of the AI system, the owner of the data system used to train the
AI, or the investor in the AI can be the copyright owner of the created work.
Until now, in
cases where AI creates works relatively independently, without proof of
significant human creative intervention, countries around the world do not
recognize AI as the author, nor do they have a clear and definitive view on
copyright protection for these works. Similar to countries following the
continental European school, copyright protection in Vietnam is only
established when there is a human author who creates the work. According to
this traditional approach, if a work created by AI does not have clear human
creative intervention, the author cannot be identified, and copyright ownership
is not recognized. Recognizing AI as the author is not consistent with the
principles of intellectual property protection. However, if the work created by
AI is not protected by copyright, it will become public property that all
subjects in society can freely use. Investors and developers of AI are unlikely
to reap material benefits to compensate for the efforts and costs they have
spent, nor do they have the financial resources to continue investing in and
developing AI systems. In fact, when AI creates a work, that work is a
“creative product” created by many people and in a chain that makes it
difficult to distinguish the creative efforts of each individual, and the final
product is the result of the organizational efforts of a legal entity, not the
mark of individual individuals. Therefore, the idea of establishing a type of
sui generis right to provide limited exclusivity to investors who create AI
systems to protect investment activities and encourage research and development
of AI technology is worth considering. The French Bill No. 1630, which proposes
to supplement Article L321-2 of the IP Code on copyright protection in cases
where AI creates a work independently without direct human intervention, is
considered bold and pioneering. The law determines that copyright will belong
to the copyright holders of the input data used by AI; at the same time, it
gives the right to manage the rights to AI-generated works (including the right
to collect money and distribute rights from AI-generated works) to copyright
organizations or other collective management bodies [39]. The idea of
creating a separate protection mechanism for works created by AI without
having to prove the author's personal spiritual creativity is worth
considering. In this case, there is no need to determine who is the author but
only consider granting the property rights under copyright to the investor to
create that work. The newly passed Law on Digital Technology Industry [40] in
Vietnam specifically stipulates Article IV on “Artificial Intelligence”, in
which Article 45 stipulates as follows: “Responsibilities of entities in the
activities of developing, providing, and deploying the use of artificial
intelligence systems”. In the author’s opinion, in addition to
responsibilities, the law also needs to recognize the rights of these entities
to ensure sustainable development and application of artificial intelligence.
Therefore, it is possible to study and supplement separate rights protection
mechanism for entities developing, providing, and deploying the use of
artificial intelligence to create works.
- Regarding
copyright registration
Currently the
Vietnam IP Law does not have specific guidelines on copyright registration for
works AI-assisted works. In fact, many countries in the world have added
regulations on labeling AI or annotating “work generated by AI” to ensure
transparency when using AI. In that trend, Vietnam has also stipulated in
Clause 2, Article 44 of the Law on Digital Technology Industry: “Digital
technology works in the List of digital technology works created by artificial
intelligence must have identification marks for users or machines to
recognize”. However, for more transparency and clarity in copyright protection
as well as identifying the author and copyright owner of the work, the author
recommends: First, in addition to the mandatory annotation of works created by
AI or with AI creativity, it is necessary to include an annotation of the
author and the original work that is the source of data for creating the AI
work (if any). Second, supplementing guidance for the provisions in Point a,
Clause 2, Article 50 of the Law on Intellectual Property on copyright
registration dossiers: In the copyright registration declaration, if the
applicant uses AI in the process of creating the work, the applicant is
responsible for providing specific information on the participation of AI and
the creative part of AI in the work. If the applicant does not provide or
provides incomplete or untruthful information, this is one of the grounds for
revoking the Copyright Registration Certificate according to Article 55 of the
Vietnam IP Law.
6. Conclusion
The rapid
development of AI technology as well as the increasingly popular application of
AI in many areas of social life is having a strong impact on many areas of law,
including copyright law. Research on international legal practice shows that
countries today tend to accept copyright protection for creative works with the
participation of AI support, but there are almost no specific regulations to
assess the standard of "creativity" for these works as well as
determine which subjects to grant copyright to. For works purely created by AI,
the issue of whether to grant a "limited monopoly" to the developer
or provide data to AI to protect the rights of these subjects is still an open
question that needs further research. Research on international trends in
copyright protection for works created by AI shows that the core issue that
countries around the world are concerned about is determining the balance
between the need to create incentives to promote innovation in the development
and application of AI and protecting the interests of stakeholders. In that
trend, Vietnam IP Law also needs to have revisions and additional guidelines to
have a legal basis for copyright protection for works created by AI to
encourage creativity, innovation, promote the development and application of AI
technology in Vietnam.
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18. Decision No. 127/QĐ-TTg of the Prime Minister dated 26 January 2021 on the “National Strategy on Research, Development and Application of Artificial Intelligence until 2030.”
[*] Assoc. Prof. Dr. Vu Thi Hai Yen, Vice Dean, Faculty of Civil Law, Hanoi Law University
[**] Le Vu Minh Duc, MA, Minervas Law Office
[1] This article is conducted within the framework of the university-level scientific research project “Improving intellectual property law under the impact of artificial intelligence in the context of scientific and technological development, innovation, and digital transformation in Vietnam.”
[2] Carys Craig, The AI-Copyright Challenge: Tech-neutrality, Authorship, and the
Public
Interest, Osgoode Hall Law School of York University, (2022)
[3] Jozefien Vanherpe (2022),
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356811479_ AI_and_IP_-_Great_Expectations,(truy cập lần cuối 22/07/2025)
[4] Mohd Akhter Ali & M. Kamraju, Mohd
Akhter Ali & M. Kamraju, Impact of
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Journal of IPR [OUJIPR] Vol.1 | Issue 1 July 2023,
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376751087_Impact_of_Artificial_Intelligence_ on_Intellectual_
Property_Rights_Challenges_and_Opportunities
[5] Mohd Akhter Ali & M. Kamraju, ibid, 4
[6] Carys Craig, (2022), ibid, 2
[7] John Locke, Two Treatises of Government, translated by Le Huy Tuan, Tri Thuc Publishing House, 2013.
[8] Jozefien Vanherpe, ibid, 3
[9] Andres Guadamuz “Artificial intelligence and
copyright”, https://www.wipo.int/wipo_magazine/en/2017/05/ article_0003.html, (2017), truy cập lần cuối 22/07/2025
[10] P. Bernt Hugenholtz, Joa˜o Pedro Quintais, (2021), Copyright and Artificial Creation: Does EU Copyright Law
Protect AI-Assisted Output?, (2021) https://www.researchgate.net/publication/355099987_Copyright_and_ Artificial_Creation_Does_EU_Copyright_Law_Protect_AI-Assisted_Output, (truy cập lần cuối 22/07/2025)
[11]
P. Bernt Hugenholtz, Joa˜o Pedro Quintais, ibid, 10
[12] P. Bernt Hugenholtz, Joa˜o Pedro Quintais, ibid, 10
[13] Andres Guadamuz, ibid, 9
[14] Desktop Marketing Systems Pty Ltd v Telstra
Corporation Limited [2002] FCAFC 112 (15 May 2002), https://www.judgments.fedcourt.gov.au/judgments/Judgments/fca/full/2010/2010fcafc0149, (
last visited July 22, 2025 )
[15] Telstra Corporation Limited v Phone
Directories Company Pty Ltd [2010], https://www.judgments.fedcourt.
gov.au/judgments/Judgments/fca/full/2010/2010fcafc0149,
(
last visited July 22, 2025 )
[16] FederalCourt of
Australia - Full Court, (2012), Acohs Pty Ltd
v Ucorp Pty Ltd [2012] FCAFC 16 (2 March 2012), http://www6.austlii.edu.au/cgi-bin/viewdoc/au/cases/cth/FCAFC/2012/16.html, (
last visited July 22, 2025 )
[17] P. Bernt Hugenholtz, Joa˜o Pedro Quintais, ibid, 10
[18] P. Bernt Hugenholtz, Joa˜o Pedro Quintais, ibid, 10
[19] P. Bernt Hugenholtz, Joa˜o Pedro Quintais, ibid,10
[20] U.S. Copyright
Office Practices (2021), The Compendium: Copyrightable
Authorship: What Can Be Registered (
3d ed. ), https://www.copyright.gov/comp3/chap300/ch300-copyrightable-authorship.pdf, ( last visited July 22, 2025 )
[21] US Supreme Court (1991), Feist
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[22] United States
Copyright Office, Zarya of the Dawn (Registration #
VAu001480196), 21/12/2023 https://www.copyright.gov/docs/zarya-of-the-dawn.pdf, ( last visited July 22, 2025 )
[23] US
Copyright Office (2023), ‘Copyright Registration Guidance: Works
Containing Material Generated by Artificial Intelligence’ 37 CFR Part 202 (16 March 2023), https://www.copyright.gov/ai/ai_policy_guidance.pdf
[24]Scott
Warren & Joseph
Grasser (2024),
“Japan’s
New Draft Guidelines on AI and Copyright: Is It Really OK to Train AI Using
Pirated Materials?” (2024) https://www.privacyworld.blog/2024/03/japans-new-draft-guidelines-on-ai-and-copyright-is-it-really-ok-to-train-ai-using-pirated-materials/,( last visited July 22, 2025 )
[25] Copyright,
Designs and Patents Act 1988 _CDPA, 9.3. “In the case of a literary, dramatic, musical or artistic
work which is computer-generated, the author shall be taken to be the person by
whom the arrangements necessary for the creation of the work are undertaken; The
Copyright and Related Rights Act 2000 of Ireland defines
‘‘computer-generated’’, in relation to a work, as meaning ‘‘that the work is
generated by computer in circumstances where the author of the work is not an
individual”;
[26] Ant Horn, Creators and the copyright balance: Investigating the
interests of copyright holders, users and creators, Alternative Law
Journal 112
(2004), https://www.researchgate.net/publication/318532855_Creators_and_ the_Copyright_Balance_Investigating_the_Interests_of_Copyright_Holders_Users_and_Creators
[27] P.Bernt Hugenholtz, Joa˜o Pedro Quintais, ibid, 10
[28] Copyright,
Designs and Patents Act 1988 _CDPA, https://www.legislation.gov.uk/ukpga/1988/48/section/178,.
[29] P. Bernt Hugenholtz, Joa˜o Pedro Quintais, ibid, 10
[30] P. Bernt Hugenholtz, Joa˜o Pedro Quintais, ibid, 10
[31] P. Bernt Hugenholtz, Joa˜o Pedro Quintais, ibid,
10
[32] Jozefien
Vanherpe (2022), ibid,
3
[33] Jozefien
Vanherpe (2022), ibid,
3
[34] Olivier and Ines
Banazzouz, https://www.mondaq.com/copyright/1415046/french-national-assembly-proposes-new-law-to-secure-copyright-in-ai, (truy cập lần cuối 22/07/2025)
[35] Decision No. 127/QĐ-TTg of the Prime Minister dated 26 January 2021 on the “National Strategy on Research, Development and Application of Artificial Intelligence until 2030.”
[36]
See U.S. Copyright Law, 17 U.S.C. § 201(a); Copyright Act of Japan, art. 2(1)(ii); Copyright, Designs and Patents Act 1988 (UK), § 9(1); Urheberrechtsgesetz (Ger.), § 7; Code de la propriété intellectuelle (Fr.), art. L111-1.
[37] Vietnam, Law on Intellectual Property, No. 50/2005/QH11, as amended, art. 37, 38.
[38]
Vietnam, Law on Intellectual Property, No. 50/2005/QH11, as amended, art. 39.
[39] Olivier and Ines
Banazzouz, https://www.mondaq.com/copyright/1415046/french-national-assembly-proposes-new-law-to-secure-copyright-in-ai? ( last visited July 22, 2025 )
[40]
Law No. 71/2025/QH15 on Digital Technology Industry (adopted by the 15th National Assembly on June 14, 2025).